HUNT EVIL
'HUNT EVIL'
Syntax: hunt <target>
Paladins who take the oath of vengeance train in ways to find evil
wherever it hides, in order to smite it. The ability to hunt evil will
allow a paladin to track down an evil creature by name almost anywhere in
the world, as long as they know its name exactly and it is unique. When
used upon other players, which requires being in the same area initially,
hunt evil gives the paladin a clear sense of the route to the target. Note
that this will only be of help when the paladin is already reasonably close,
and not from one end of the ford to the other. An avenger may change their
hunted target once per day.
Certain affects, such as a shaman's dark shroud, may conceal the evildoer
well enough to avoid this sort of tracking.
Note that hunt evil requires the avenging angel's wings to be spread.
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